ORGANISATIONS

As it develops, this page will list significant organisations found in the game universe, including guilds, knightly orders, secret cults etc.

KNIGHTLY ORDERS
In most of the Thurian lands there exists a tradition of knights and knightly orders. In some places, knights are simply fighting noblemen, with either inherited titles or titles and lands bestowed upon them by monarchs and other powerful figures. Other knights, however, are members of knightly orders – organisations built around specific cultures or purposes. Notable knightly orders include:

POWERFUL CULTS AND CABALS
Around the campaign world, influential priestly and arcane cults are at work hatching plots, influencing rulers and performing dark or daring deeds. Notable among these are:

  • Black Fellowship
  • Circle of the Serpent
  • Red Necromancers

ORGANISATIONS

Thuria and Beyond ThuriaDM